{"id":12200,"date":"2013-04-12T09:52:56","date_gmt":"2013-04-12T13:52:56","guid":{"rendered":"http:\/\/therapytoronto.ca\/news\/?p=12200"},"modified":"2013-04-12T10:15:13","modified_gmt":"2013-04-12T14:15:13","slug":"study-suggests-hallmarks-of-psychiatric-illness-can-reveal-themselves-remotely","status":"publish","type":"post","link":"https:\/\/therapytoronto.ca\/news\/2013\/04\/study-suggests-hallmarks-of-psychiatric-illness-can-reveal-themselves-remotely\/","title":{"rendered":"Study suggests hallmarks of psychiatric illness can reveal themselves remotely"},"content":{"rendered":"<p>From the Virginia Tech press release via AlphaGalileo:<\/p>\n<blockquote><p><img loading=\"lazy\" class=\"alignright\" alt=\"\" src=\"http:\/\/therapytoronto.ca\/images\/blogpics\/Computer.jpg\" width=\"267\" height=\"200\" \/>Researchers discovered that <strong>healthy people and those with borderline personality disorder displayed different patterns of behavior while playing an online strategy game<\/strong>, so much so that <strong>when <\/strong>healthy players played people with borderline personality disorder, they gave up on trying to predict what their partners would do next.<\/p>\n<p>Most people are so attuned to the <strong>nuances of social interaction<\/strong> that they can detect clues to mental illness while playing a strategy game with someone they have never met.<\/p>\n<p>That was the finding of a team of scientists led by Read Montague, director of the Human Neuroimaging Laboratory at the Virginia Tech Carilion Research Institute. The researchers discovered that healthy people and those with borderline personality disorder displayed different patterns of behavior while playing an online strategy game, so much so that when healthy players played people with borderline personality disorder, they gave up on trying to predict what their partners would do next.<\/p>\n<p>For their large neuroimaging study, the scientists used a multiround social interaction game, the investor-trustee game, to study the level of strategic thinking in 195 pairs of subjects. In each pair, one player played the investor and the other the trustee. The investor chose how much money to send the trustee, and the trustee in turn decided how much to return to the investor. Profit required the cooperation of both players.<\/p>\n<p>\u201cThis classic tit-for-tat game allows us to probe people\u2019s responses to the social gestures of others,\u201d said Montague, who also directs the Computational Psychiatry Unit, an academic center that uses computational models to understand mental disease. \u201cIt further allows us to see how people form models of one another. These insights are important for understanding a range of mental illnesses, as the ability to infer other people\u2019s intentions is an essential component of healthy cognition.\u201d<\/p>\n<p>The scientists classified the investors according to varying levels of strategic depth of thought. The healthy subjects fell into three categories: about half simply responded to the amount the other player sent; about one-quarter built a model of their partner\u2019s behavior; and the remaining quarter considered not just their model of their partner, but also their partner\u2019s models of them.<\/p>\n<p>Not surprisingly, the <strong>depth-of-thought style of play correlated with success<\/strong>, with the players who looked deeper into interactions making considerably more money than those who played at a shallow level.<\/p>\n<p><strong>When healthy subjects played people with borderline personality disorder, though, they were far less likely to exhibit depth of thought<\/strong>.<\/p>\n<p>\u201cPeople with borderline personality disorder are characterized by their unstable relationships, and when they play this game, they tend to break cooperation,\u201d said Montague. \u201cThe healthy subjects picked up on the erratic behavior, likely without even realizing it, and far fewer played strategically.\u201d<\/p>\n<p>Notably, the functional magnetic resonance imaging of the subjects\u2019 brains revealed that each category of player showed distinct neural correlates of learning signals associated with differing depths of thought. The scientists used hyperscanning, a technique Montague invented that enables subjects in different brain scanners to interact in real time, regardless of geography. Hyperscanning allows scientists to eavesdrop on brain activity during social exchanges in scanners, whether across the hallway or across the world.<\/p>\n<p>\u201cWe\u2019re always modeling other people, and our brains have a substantial amount of neural tissue devoted to pondering our interactions with other people,\u201d Montague said. \u201cThis study is a start to turning neural signals into numbers \u2013 not just theory-of-mind arguments, but actual numbers. And when we can do that across thousands of people, we should start to gain insights into psychopathologies \u2013 what circuits are involved, what brain regions are engaged, and how injuries, congenital disorders, and genetic defects might play into psychiatric illness.\u201d<\/p>\n<p>Montague believes the study represents a significant contribution to the field of computational psychiatry, which seeks to bring computational clout to efforts to understand mental dysfunction. \u201cTraditional psychiatric categories are useful yet incomplete,\u201d said Montague, who delivered a TEDGlobal talk on the growing field of computational psychiatry last year. \u201cComputational psychiatry enables us to redefine with a new lexicon\u00a0\u2013 a mathematical one \u2013 the standard ways we think about mental illness.\u201d<\/p>\n<p>Computationally based insights may one day help psychiatry achieve better precision in diagnosis and treatment, Montague said. But until scientists have the right instruments, they cannot even begin to make those connections.<\/p>\n<p>\u201cThe exquisite sensitivity that most people have to social gestures gives us a valuable opening,\u201d Montague said. \u201cWe\u2019re hoping to invent a tool \u2013 almost a human inkblot test \u2013 for identifying and characterizing mental disorders in which social interactions go awry.\u201d<\/p>\n<p>The study appeared in PLoS Computational Biology in the article \u201cComputational Phenotyping of Two-Person Interactions Reveals Differential Neural Response to Depth-of-Thought,\u201d by Ting Xiang, a doctoral candidate in neuroscience at Baylor College of Medicine in Houston, Texas; Debajyoti Ray, a doctoral candidate in computation and neural systems at the California Institute of Technology in Pasadena; Terry Lohrenz, a research assistant professor at the Virginia Tech Carilion Research Institute; Peter Dayan, director of the Gatsby Computational Neuroscience Unit at University College London; and Montague, the corresponding author, who is a professor at the Virginia Tech Carilion Research Institute, a professor of physics in the College of Science at Virginia Tech, and a professor at the Wellcome Trust Centre for Neuroimaging at University College London.<\/p>\n<p>The research was supported by grants to Montague from the Wellcome Trust, the Kane Family Foundation, the National Institute on Drug Abuse, the National Institute of Mental Health, and the National Institute on Aging, as well as funding to Ray and Dayan from The Gatsby Charitable Foundation.<\/p>\n<p>&nbsp;<\/p><\/blockquote>\n<!-- AddThis Advanced Settings generic via filter on the_content --><!-- AddThis Share Buttons generic via filter on the_content -->","protected":false},"excerpt":{"rendered":"<p>From the Virginia Tech press release via AlphaGalileo: Researchers discovered that healthy people and those with borderline personality disorder displayed different patterns of behavior while playing an online strategy game,&#8230; <a class=\"read-more-link\" href=\"https:\/\/therapytoronto.ca\/news\/2013\/04\/study-suggests-hallmarks-of-psychiatric-illness-can-reveal-themselves-remotely\/\">Read more &raquo;<\/a><!-- AddThis Advanced Settings generic via filter on get_the_excerpt --><!-- AddThis Share Buttons generic via filter on get_the_excerpt --><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[297,296,42,12,98],"_links":{"self":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/12200"}],"collection":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/comments?post=12200"}],"version-history":[{"count":1,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/12200\/revisions"}],"predecessor-version":[{"id":12201,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/12200\/revisions\/12201"}],"wp:attachment":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/media?parent=12200"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/categories?post=12200"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/tags?post=12200"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}