{"id":2130,"date":"2012-03-30T13:42:30","date_gmt":"2012-03-30T17:42:30","guid":{"rendered":"http:\/\/therapytoronto.ca\/news\/?p=2130"},"modified":"2012-03-30T18:42:38","modified_gmt":"2012-03-30T22:42:38","slug":"study-questions-link-between-violent-video-games-and-aggressiveness","status":"publish","type":"post","link":"https:\/\/therapytoronto.ca\/news\/2012\/03\/study-questions-link-between-violent-video-games-and-aggressiveness\/","title":{"rendered":"Study questions link between violent video games and aggressiveness"},"content":{"rendered":"<p>From the University of Gothenburg press release via HealthCanal:<\/p>\n<blockquote><p><strong><img loading=\"lazy\" class=\"alignright\" title=\"gaming\" src=\"http:\/\/therapytoronto.ca\/images\/blogpics\/Gaming.jpg\" alt=\"\" width=\"255\" height=\"193\" \/>There is a long-lasting and at times intense debate about the possible link between violent computer games and aggressiveness. A group of researchers from the University of Gothenburg are now questioning the entire basis of the discussion. <\/strong><\/p>\n<p>In a recently published article, they present a new study showing that,<strong> more than anything, a good ability to cooperate is a prerequisite for success in the violent gaming environment. <\/strong><\/p>\n<p>One camp in the debate believes that gamers not only learn to cooperate but also to understand complex contexts, how skills can be improved, and cause and effect relationships. The opposing camp, on the other hand, is convinced that the games may foster violent and aggressive behaviour outside the gaming environment.<\/p>\n<p><strong>Complex gaming situations<\/strong><\/p>\n<p>The study, authored by <strong>Ulrika Bennerstedt<\/strong>, <strong>Jonas Ivarsson<\/strong> and <strong>Jonas Linderoth<\/strong> and titled <em>How gamers manage aggression: Situating skills in collaborative computer games<\/em>, is presented in <em>International Journal of Computer-Supported Collaborative Learning<\/em>. The Gothenburg-based research group spent hundreds of hours playing online games and observing other gamers, including on video recordings. They focused on complex games with portrayals of violence and aggressive action where the participants have to fight with and against each other. \u2018The situations gamers encounter in these games call for sophisticated and well-coordinated collaboration. We analysed what characteristics and knowledge the gamers need to have in order to be successful,\u2019 says Jonas Ivarsson, Docent (Reader) at the Department of Education, Communication and Learning.<\/p>\n<p><strong>Strategy and timing<\/strong><\/p>\n<p>It turns out that <strong>a successful gamer is strategic and technically knowledgeable, and has good timing<\/strong>. <strong>Inconsiderate gamers, as well as those who act aggressively or emotionally, generally do not do well<\/strong>. \u2018The suggested link between games and aggression is based on the notion of transfer, which means that knowledge gained in a certain situation can be used in an entirely different context. The whole idea of transfer has been central in education research for a very long time. The question of how a learning situation should be designed in order for learners to be able to use the learned material in real life is very difficult, and has no clear answers,\u2019 says Ivarsson. \u2018In a nutshell, we\u2019re questioning the whole gaming and violence debate, since it\u2019s not based on a real problem but rather on some hypothetical reasoning,\u2019 he says.<\/p><\/blockquote>\n<!-- AddThis Advanced Settings generic via filter on the_content --><!-- AddThis Share Buttons generic via filter on the_content -->","protected":false},"excerpt":{"rendered":"<p>From the University of Gothenburg press release via HealthCanal: There is a long-lasting and at times intense debate about the possible link between violent computer games and aggressiveness. A group&#8230; <a class=\"read-more-link\" href=\"https:\/\/therapytoronto.ca\/news\/2012\/03\/study-questions-link-between-violent-video-games-and-aggressiveness\/\">Read more &raquo;<\/a><!-- AddThis Advanced Settings generic via filter on get_the_excerpt --><!-- AddThis Share Buttons generic via filter on get_the_excerpt --><\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[5],"tags":[184,227,12,225,237],"_links":{"self":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/2130"}],"collection":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/comments?post=2130"}],"version-history":[{"count":2,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/2130\/revisions"}],"predecessor-version":[{"id":2132,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/2130\/revisions\/2132"}],"wp:attachment":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/media?parent=2130"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/categories?post=2130"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/tags?post=2130"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}