{"id":23232,"date":"2017-08-24T13:28:50","date_gmt":"2017-08-24T17:28:50","guid":{"rendered":"http:\/\/therapytoronto.ca\/news\/?p=23232"},"modified":"2017-08-27T00:25:28","modified_gmt":"2017-08-27T04:25:28","slug":"study-examines-impact-of-some-action-video-games","status":"publish","type":"post","link":"https:\/\/therapytoronto.ca\/news\/2017\/08\/study-examines-impact-of-some-action-video-games\/","title":{"rendered":"Study examines impact of some action video games"},"content":{"rendered":"<p>From the\u00a0McGill University press release:<\/p>\n<blockquote>\n<p id=\"first\" class=\"lead\"><strong><img loading=\"lazy\" class=\"alignright size-full wp-image-19696\" src=\"http:\/\/therapytoronto.ca\/news\/wp-content\/uploads\/2017\/03\/Gaming-sized.jpg\" alt=\"\" width=\"250\" height=\"189\" \/>Human-computer interactions, such as playing video games, can have a negative impact on the brain<\/strong>, says a new Canadian study published in Molecular Psychiatry. For over 10 years, scientists have told us that action video game players exhibit better visual attention, motor control abilities and short-term memory. But, could these benefits come at a cost?<\/p>\n<div id=\"text\">\n<p>In a series of studies Dr. V\u00e9ronique Bohbot (Douglas Mental Health University Institute; CIUSSS de l&#8217;Ouest-de-l&#8217;\u00cele-de-Montr\u00e9al) and Dr. Greg West (Universit\u00e9 de Montr\u00e9al) demonstrate that <strong>the way that action (first-person shooter) video game players use their brains to navigate changes the impact the games have on their nervous system<\/strong>.<\/p>\n<p>&#8220;Thanks to navigation tests and brain scans, our studies show that <strong>response learners, those players using their brain&#8217;s autopilot and reward system to navigate, experienced grey matter loss in their hippocampus after playing action video games for 90 hours<\/strong>. The hippocampus is the key structure involved in spatial memory (orientation) and episodic memory (autobiographical events) within the brain. On the contrary, <strong>spatial learners, those using their hippocampus to navigate, increased their grey matter after playing for the same amount of time<\/strong>,&#8221; says first author Dr. Greg West, researcher and associate professor at the Universit\u00e9 de Montr\u00e9al.<\/p>\n<p>&#8220;The same amount of screen time with 3D-platform games caused only increases within this system across all participants.&#8221;<\/p>\n<p>These new neuroimaging studies confirm the previous work published by Dr. West and Dr. Bohbot in 2015.<\/p>\n<p>&#8220;Actually, action video game players are nearly twice more prone to be categorized as response learners (83%) compared to non-video game players (43%). This matters a lot when you know how important the hippocampus is for a healthy cognition,&#8221; explains co-author Dr. V\u00e9ronique Bohbot, researcher at the Douglas Mental Health University Institute and associate professor at McGill University.<\/p>\n<p><strong>People with lower amounts of grey matter in the hippocampus are known to be at increased risks of developing neuropsychiatric illnesses such as depression, schizophrenia, PTSD and Alzheimer&#8217;s disease<\/strong>. The causal link between human-computer interactions such as action games and actual illness is, however, not known at this time and needs to be determined through further long-term study.<\/p>\n<p><strong>Different Games, Different Brains<\/strong><\/p>\n<p>For these studies, 64 participants aged between 18 and 30, were recruited to play 90 hours of different types of video games: first-person shooters like Call of Duty, Killzone, Medal of Honor and Borderlands 2 or 3D-platform games such as Super Mario 64. All participants had never played before.<\/p>\n<p>But, not all video games are alike! Pay attention to the type of video games that you play. The studies&#8217; results show that <strong>video games can be either detrimental or beneficial to the brain&#8217;s spatial memory system depending not only on the navigation strategy players use but also on the video game genre they choose<\/strong>. The scientists demonstrate that playing 3D-platform games for 90 hours increase grey matter in the hippocampal memory system for both types of players.<\/p>\n<p>&#8220;Remember that the same amount of screen time with first-person shooter video games leads to atrophy within the hippocampus. This suggests that <strong>3D-platform games are safer for consumption and can be beneficial to the brains of all players<\/strong>,&#8221; says Dr. West.<\/p>\n<p>Even if the current results show that certain human-computer interactions can decrease grey matter in the brain, the long-term consequences of this loss need to be further studied. Further research is also needed to establish what aspects of video game design cause these changes in the brain.<\/p>\n<\/div>\n<\/blockquote>\n<!-- AddThis Advanced Settings generic via filter on the_content --><!-- AddThis Share Buttons generic via filter on the_content -->","protected":false},"excerpt":{"rendered":"<p>From the\u00a0McGill University press release: Human-computer interactions, such as playing video games, can have a negative impact on the brain, says a new Canadian study published in Molecular Psychiatry. For&#8230; <a class=\"read-more-link\" href=\"https:\/\/therapytoronto.ca\/news\/2017\/08\/study-examines-impact-of-some-action-video-games\/\">Read more &raquo;<\/a><!-- AddThis Advanced Settings generic via filter on get_the_excerpt --><!-- AddThis Share Buttons generic via filter on get_the_excerpt --><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[4,6],"tags":[42,18,226,227,443,93],"_links":{"self":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/23232"}],"collection":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/comments?post=23232"}],"version-history":[{"count":2,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/23232\/revisions"}],"predecessor-version":[{"id":23257,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/23232\/revisions\/23257"}],"wp:attachment":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/media?parent=23232"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/categories?post=23232"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/tags?post=23232"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}