{"id":27014,"date":"2018-09-11T16:23:35","date_gmt":"2018-09-11T20:23:35","guid":{"rendered":"http:\/\/therapytoronto.ca\/news\/?p=27014"},"modified":"2018-07-15T00:14:13","modified_gmt":"2018-07-15T04:14:13","slug":"study-suggests-video-game-can-help-train-people-to-discern-truth-from-lies","status":"publish","type":"post","link":"https:\/\/therapytoronto.ca\/news\/2018\/09\/study-suggests-video-game-can-help-train-people-to-discern-truth-from-lies\/","title":{"rendered":"Study suggests video game can help train people to discern truth from lies"},"content":{"rendered":"<p>From the University of California &#8211; Santa Barbara press release:<\/p>\n<blockquote>\n<p id=\"first\" class=\"lead\"><img loading=\"lazy\" class=\"alignright size-medium wp-image-25970\" src=\"http:\/\/therapytoronto.ca\/news\/wp-content\/uploads\/2018\/02\/ComputerUser6-300x200.jpg\" alt=\"\" width=\"300\" height=\"200\" \/>All liars have classic tells: the lack of eye contact, the fidgeting, the overly elaborate stories. Except when they don&#8217;t.<\/p>\n<div id=\"text\">\n<p>In fact, researchers say, <strong>the most adept deceivers often don&#8217;t present any of those signs<\/strong> and, further, <strong>the average observer&#8217;s tendency to rely on such visual cues impedes their ability to tell when someone is lying<\/strong>. But <strong>those detection skills can be improved markedly<\/strong> with as little as one hour of training.<\/p>\n<p>That is among the primary findings of new research from Norah Dunbar, a UC Santa Barbara professor of communication who has been studying deception and credibility for 20 years, now online in the journal\u00a0<em>Computers in Human Behavior<\/em>. The publication culminates a National Science Foundation-funded project to develop a video game that trains participants in deception detection.<\/p>\n<p>That game, VERITAS (Veracity Education and Reactance Instruction through Technology and Applied Skills), has now been built and tested repeatedly with college students and with law enforcement officers.<\/p>\n<p>And it works.<\/p>\n<p>&#8220;This was a proof of concept prototype to see if we can move the needle, and it seems that we can,&#8221; said Dunbar, chair of UCSB&#8217;s communication department and faculty research affiliate with the Center for Information Technology and Society, who recently presented her research to members of Congress at special event put on by NSF. &#8220;Even a single session can improve the ability to accurately detect truth and lies.&#8221;<\/p>\n<p>Looking at whether or not participants could tell the difference between truth and lies, on average, players at the start of the game scored &#8220;not much better than chance &#8212; about 56 percent accurate. By the end of the game they&#8217;re 68 percent accurate, and that&#8217;s just playing for about an hour. Law enforcement participants started the game with higher accuracy, 62 percent, and improved to 78 percent. That&#8217;s a big jump.&#8221;<\/p>\n<p>The game presents players with two different scenarios &#8212; one revolves around a job interview, the other a workplace theft &#8212; and challenges them to discern whether the actors in those scenarios are lying or telling the truth. They&#8217;re also asked to identify the basis of their conclusion.<\/p>\n<p>&#8220;Sometimes they guess right but are using incorrect cues, so we give feedback about what cues they should use instead,&#8221; Dunbar explained. &#8220;There are some reliable cues for deception but the average person doesn&#8217;t know about them. The average person thinks a lot of myths and stereotypes and they use their biases and make judgments based on things that aren&#8217;t very accurate or scientific.<\/p>\n<p>&#8220;If a person said, &#8216;I think she wasn&#8217;t truthful because wasn&#8217;t looking at me,&#8217; the game would tell them, &#8216;Eye contact not a reliable cue, instead you should rely on these real cues,'&#8221; she continued. &#8220;We try to teach people not to look for individual cues, like tapping a foot or looking up. There is no Pinocchio&#8217;s nose, no one thing that will tell you definitively if someone is lying. People will be different, and do different things.&#8221;<\/p>\n<p>Here&#8217;s where the training comes in. <strong>VERITAS improves knowledge of deceptive behavior<\/strong>, Dunbar said, by <strong>coaching participants to watch for clusters of cues, or patterns<\/strong>. One such cluster (and potential red flag): <strong>uncertainty, tension and cognitive load<\/strong>. Call it a liar&#8217;s trifecta.<\/p>\n<p>&#8220;Lying is cognitively difficult &#8212; you have to think about what you know, what you already said, what the other person said, if you&#8217;re consistent &#8212; so liars will often indicate that they are thinking harder,&#8221; Dunbar explained. &#8220;They might repeat themselves a lot, or repeat your questions before answering, or wait longer to answer. Those are all <strong>cognitive load cues<\/strong>. A liar may show signs of uncertainty or what we call a &#8216;<strong>lack of embracement<\/strong>&#8216; of their story. They might seem tense &#8212; stiff, rigid, not gesturing much &#8212; like they&#8217;re trying not to show anything. We call it &#8216;<strong>freeze mode<\/strong>&#8216; and it&#8217;s very unnatural.<\/p>\n<p>&#8220;There is no one cue that&#8217;s our magic bean to tell us when someone is lying,&#8221; Dunbar added, &#8220;but all these cues added up together &#8212; that says something.&#8221;<\/p>\n<p>Intriguingly, when asked to assess statements made by actors in the game, most VERITAS players defaulted to the same determination: truth. That commonality reflects what is known as <strong>truth bias<\/strong>, &#8220;which is that we guess truth when we feel there is no good reason to suspect lying.&#8221;<\/p>\n<p>&#8220;One interesting finding is that people tend to be better at detecting truthful statements, because of that truth default,&#8221; said Dunbar. (She also is studying how people develop trust when they are lying as part of a Multidisciplinary University Research Initiative grant funded by the Department of Defense.) &#8220;Their accuracy in assessing lies is often below 50 percent because they don&#8217;t guess &#8216;lie&#8217; often enough. And the game doesn&#8217;t make them more accurate in guessing lies, but it does improve accuracy in guessing truth and overall knowledge about deception.&#8221;<\/p>\n<p>&#8220;We compared results from the game to those from a Powerpoint lecture and found that with the game, people were more engaged, they were more motivated, they got better at detecting truth and they improved their knowledge about deception detection,&#8221; Dunbar added. &#8220;So it holds a lot of promise in how to train people how to detect lies.&#8221;<\/p>\n<p>Which is why she hopes to expand it.<\/p>\n<p>With broad potential for application in a range of fields, VERITAS in its current iteration already has great success rates. And those numbers would surely grow, Dunbar said, with an extended version.<\/p>\n<p>&#8220;If we get more funding we would like to make more scenarios for the game,&#8221; she said. &#8220;Lie detection is an important skill in the medical community. Doctors sometimes have trouble telling if patients are being truthful &#8212; opioid seekers, for instance. I had someone contact me to say he wanted to use it for insurance fraud investigators. There are a lot of situations where it could be useful.&#8221;<\/p>\n<\/div>\n<\/blockquote>\n<!-- AddThis Advanced Settings generic via filter on the_content --><!-- AddThis Share Buttons generic via filter on the_content -->","protected":false},"excerpt":{"rendered":"<p>From the University of California &#8211; Santa Barbara press release: All liars have classic tells: the lack of eye contact, the fidgeting, the overly elaborate stories. Except when they don&#8217;t&#8230;. <a class=\"read-more-link\" href=\"https:\/\/therapytoronto.ca\/news\/2018\/09\/study-suggests-video-game-can-help-train-people-to-discern-truth-from-lies\/\">Read more &raquo;<\/a><!-- AddThis Advanced Settings generic via filter on get_the_excerpt --><!-- AddThis Share Buttons generic via filter on get_the_excerpt --><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[526,60],"tags":[363,12],"_links":{"self":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/27014"}],"collection":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/comments?post=27014"}],"version-history":[{"count":2,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/27014\/revisions"}],"predecessor-version":[{"id":27159,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/27014\/revisions\/27159"}],"wp:attachment":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/media?parent=27014"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/categories?post=27014"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/tags?post=27014"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}