{"id":3697,"date":"2012-06-13T11:34:10","date_gmt":"2012-06-13T15:34:10","guid":{"rendered":"http:\/\/therapytoronto.ca\/news\/?p=3697"},"modified":"2012-06-13T14:36:41","modified_gmt":"2012-06-13T18:36:41","slug":"study-suggests-videogamers-no-better-at-talking-while-driving","status":"publish","type":"post","link":"https:\/\/therapytoronto.ca\/news\/2012\/06\/study-suggests-videogamers-no-better-at-talking-while-driving\/","title":{"rendered":"Study suggests videogamers no better at talking while driving"},"content":{"rendered":"<p>From the Duke University press release via EurekAlert!:<\/p>\n<blockquote><p><img loading=\"lazy\" class=\"alignright\" title=\"gaming\" src=\"http:\/\/therapytoronto.ca\/images\/blogpics\/Gaming.jpg\" alt=\"\" width=\"264\" height=\"200\" \/><strong>No matter how much time you&#8217;ve spent training your brain to multitask by playing &#8220;Call of Duty,&#8221; you&#8217;re probably no better at talking on the phone while driving than anybody else.<\/strong><\/p>\n<p>A study by the Visual Cognition Laboratory at Duke University wanted to see whether gamers who have spent hours in front of a screen simultaneously watching the map, scanning doorways for bad guys and listening to the chatter of their fellow gamers could answer questions and drive at the same time. The finding: not so much.<\/p>\n<p>&#8220;It doesn&#8217;t matter how much you&#8217;ve trained your brain, we just aren&#8217;t set up to do this,&#8221; said Stephen Mitroff, associate professor of psychology and neuroscience and member of the Duke Institute for Brain Sciences.<\/p>\n<p>The lab study measured the performance of 60 undergraduate students on three visual tasks, and then repeated each task while the subject answered Trivial Pursuit questions over a speakerphone. &#8220;This was meant to mostly mimic a cell phone conversation,&#8221; Mitroff says without a trace of irony.<\/p>\n<p>The tasks were the video driving game &#8220;TrackMania,&#8221; a standard multiple-object tracking test that is something like a video version of a shell game, and a timed paper-and-pencil administration of hidden pictures puzzles from Highlights Magazine.<\/p>\n<p>The gamers, all men who regularly played first-person shooter games, were significantly better at driving TrackMania with a steering wheel and pedals than the non-gamers, beating them by about 10 seconds on average. The non-gamers, 19 men and seven women, did just as well as the gamers on the multiple moving objects test and the Highlights puzzles.<\/p>\n<p>It was difficult, acknowledges lead author Sarah Donahue who recently completed her Ph.D. at Duke, to find non-gaming men and gaming women on a college campus.<\/p>\n<p>Performance on the driving test was most harmed by talking on the phone, though it also declined on the other two tests. The gamers drove the racetrack about 2 seconds slower while multitasking, dropping from a mean of 101.7 seconds to 103 seconds. The non-gamers were 10 seconds slower, dropping from 112.9 seconds to 122.5.<\/p>\n<p><strong>In multiple-object tracking and the image search puzzle, both gamers and non-gamers saw similar declines in performance while multi-tasking.<\/strong><\/p>\n<p>So for most people, Mitroff says, multitasking is probably a bad idea. But there is one small exception. A 2010 study by University of Utah psychologists Jason Watson and David Strayer found five people among 200 undergraduates who truly could multitask without a loss of performance, whom they dubbed &#8220;supertaskers.&#8221;<\/p>\n<p>But the other 97.5 percent of humanity presumably includes the erratic guy you were commuting behind this morning, and you, for that matter.<\/p>\n<p>CITATION: &#8220;Cognitive Pitfall!: Video game players are not immune from dual-task costs,&#8221; Sarah E. Donohue, Brittany James, Andrea N. Eslick, &amp; Stephen R. Mitroff. <em>Attention, Perception &amp; Psychophysics<\/em>, online early June 2012. DOI: 10.3758\/s13414-012-0323-y<\/p><\/blockquote>\n<!-- AddThis Advanced Settings generic via filter on the_content --><!-- AddThis Share Buttons generic via filter on the_content -->","protected":false},"excerpt":{"rendered":"<p>From the Duke University press release via EurekAlert!: No matter how much time you&#8217;ve spent training your brain to multitask by playing &#8220;Call of Duty,&#8221; you&#8217;re probably no better at&#8230; <a class=\"read-more-link\" href=\"https:\/\/therapytoronto.ca\/news\/2012\/06\/study-suggests-videogamers-no-better-at-talking-while-driving\/\">Read more &raquo;<\/a><!-- AddThis Advanced Settings generic via filter on get_the_excerpt --><!-- AddThis Share Buttons generic via filter on get_the_excerpt --><\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[42,18,226,227,126,225,41],"_links":{"self":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/3697"}],"collection":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/comments?post=3697"}],"version-history":[{"count":2,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/3697\/revisions"}],"predecessor-version":[{"id":3704,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/posts\/3697\/revisions\/3704"}],"wp:attachment":[{"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/media?parent=3697"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/categories?post=3697"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/therapytoronto.ca\/news\/wp-json\/wp\/v2\/tags?post=3697"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}